GAME DESIGN INTERN
MAY 2019 - AUGUST 2019
I was a game design intern at Insomniac Games during Summer 2019, working on Spider-Man: Miles Morales.
Designed and implemented Spanish Harlem open world quests and level beats ("Harlem F.E.A.S.T. Shutdown" and "Robbers Target Local Biz")
Used Insomniac's propriety tools to script and create levels
Scripted gameplay including stealth sequences, combat sequences, and puzzles
Participated in usability sessions and iterated levels based on playtest feedback
Worked with an interdisciplinary team to co-ordinate the integration of assets, art, and gameplay